Trade Agreements Three Kingdoms

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In Total War: Three Kingdoms, diplomacy has taken the form of negotiations – after selecting one of the options described above, the player receives information about the potential “cost” of this action. It is presented as a negative value – “-5”, “-10” or “-50”. If you want to carry out a specific action, you have to give something – offer compensation, make food, etc. – which, in turn, is a positive value for negotiations. To complete the action, it is necessary to reach a minimum of zero (the difference between the player`s proposals and the other group). If you exceed zero, you will be more likely to improve relations between political groups. Also, each fraction of the list displayed on the right side of the screen has a symbol with a face painted in one of the above colors. Move the cursor above to find out the details of the relationship – what contracts between the political groups have been included, what are the positive and negative aspects of the relationship, the current level and the level the relationship will have in the next round. What is particularly noteworthy is “Trending towards”, which allows you to determine, for example, whether a particular political group changes its attitude towards you in the next round (declaration of war, proposal for a trade agreement or diplomatic and/or military alliance). Remember, however, that your influence is inversely influenced by the influence of the group you want to trade with, so the amount you receive is weighted by your influence relative to the influence of the other group. Simply put, the more business influence you have, the more benefits you can gain from entering into business transactions.

There is a direct effect, which means that the higher your influence, the more money you get from the deals. Diplomacy in Total War: Three Kingdoms has seen dramatic changes from previous matches in the series: on the one hand, it is now more transparent and, on the other hand, it offers much more interesting options and strategies to use during the game. Diplomacy is also closely linked to trade, both of which are explained in this chapter. In both cases, you need to prepare for high costs – both options require that you properly encourage the other group by offering generous payments, items, or a lucrative commercial or diplomatic offer. These two options will also be quite out of reach if the group is hostile to you – these diplomatic options are only available to allies and best friends. A master in the art of commerce, Kong Rong has two unique ways to further increase his commercial influence: by maintaining high populations and by concluding a unique diplomatic agreement that further increases the strength of his network of trade relations. This means that Kong Rong does not necessarily need to develop very far away, and instead associates himself with warlords with more expansionist territories, forging lucrative trade deals and taking advantage of the resulting wealth to continue building his existing colonies. The large colonies meant more prestige and wealth, so he could go to war if necessary, but also he could win the countryside with relatively little territory under his command if he wanted to. The higher your commercial influence, the more you benefit from a trade agreement with another political group. Keep in mind though that you have limited trade deals that can be increased by a number of means – and you also need to connect their country/ports to trade. The Three Kingdoms have the new system of trade influence for all factions, which determines how much they benefit from a trade deal and one that is particularly important for Kong Rong. .

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